The bullet properties. Determines how the bullet will act once spawned. Basically : type / movement / …
Properties :
Id : ID of the Bullet Pattern
Props : Holds the bullet properties in a Bullet Props resource.
Curve : BulletPattern is a child node of the Path2D node. You can draw a path like you’d do with the Path2D. Doing so will tell the bullets to follow this path instead of a straight line once they’re shot. Useful if you want your bullets to have very complex/custom movement.
Enable this by using the property : [Curve movement : Determines the behaviour corresponding to the path you set (Curve : BulletPattern is a child node of the Path2D node. You can draw a path like you’d do with the Path2D. Doing so will tell the bullets to follow this path instead of a straight line once they’re shot. Useful if you want your bullets to have very complex/custom movement. ). Once the bullet reached the end of the path, it can have multiple behaviors](https://dark-peace.notion.site/Curve-movement-Determines-the-behaviour-corresponding-to-the-path-you-set-Once-the-bullet-rea-ae9b38ea56434262aa59843c099fd375)