Version : 1.0 for Godot 4
Author : Dark Peace
https://github.com/Dark-Peace/Godot-Hider-Node
Follow the Standard installation steps
Once it’s installed, a new node should be available (click to see the properties) :
It also comes with a little test scene where you can try the properties in action.
How to use :
*enabled*
property.All the nodes in the subtree, starting from the Hider's parent, will be "hidden" when you select a node outside that subtree. They will be shown again when selecting a node of that subtree or the parent node.
Nodes are hidden by changing their modulate value. However, the Hider stores the previous modulate values in its *saved_states*
property, which is reverted back when the node is shown again.