Spawns bullets in circle.
- Radius : distance between the bullets and the center of the circle
- Angle total : 2 PI rad by default for a full circle. You can reduce it so the bullets will spawn in less than a full circle, like a half circle,...
- Angle decal : (TODO replace by pattern rotation ) if angle total < 2 PI rad, rotate the pattern
- ☄️Skip steps : One out of x bullets will be skipped, which means they won’t spawn.
- ☄️ Skip list: The index of the bullets that will be skipped. Can’t be used with skip_steps.
- ☄️Perspective : you can modify the perspective of the resulting circle. This is part of the ☄️Depth system update that adds fake 3D / 2.5D features.
Click to show general pattern properties :