Spawns bullets randomly inside the limits of a custom polygon you draw in the editor canvas.

<aside> 💡 IMPORTANT : this pattern requires you to draw a shape in the editor. The “curve” property of the SpawnPattern node will be saved into this resource in order to spawn the bullets on the points you drew.

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<aside> 💡 You don’t have to close the polygon, meaning you can draw a square with just 3 lines and the last one will just be assumed to exist.

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Click to show general pattern properties :