Created by Dark Peace, 2022-2024

More of the stuff I make on my website : Welcome !

Presentation

With 300+ stars on Github, BulletUpHell is the world’s most feature-packed BulletHell Engine.

As a BulletHell dev myself, my aim is to create a plugin able to recreate ALL the attack patterns from your favorite bullethell games, recreate them all with easiness of use and flexibility in mind. You'll have all the tools you need to make a BulletHell game. It takes care of everything related to bullet spawning : patterns, bullet properties, event triggering,... Features include complex bullet movement (from math equations to custom drawn paths), advanced homing features, built-in animation and sound manager, ability to randomise everything, laser beams, and much more !

https://youtu.be/L9ztZr9Ku2Q

There is a free Demo and the full BLAST version. See all the exclusive features in BLAST here :

BLAST!

Only BLAST will receive further updates (which will be free for BLAST users). See the planned features here :

Roadmap

Get the plugin :

Buy BulletUpHell BLAST here :

Godot BulletHell Plugin

And follow the Installation steps. Or if you already have the plugin : Updating The Plugin

Link to the Demo’s repository and the official Asset Library page :

https://github-readme-stats.vercel.app/api/pin/?username=dark-peace&repo=BulletUpHell&theme=ambient_gradient

Godot Asset Library

This plugin was original started to help the developpement of my RPG bullethell game : Dojordin .

Want to see an example of what you’re able to make with this plugin (spoiler alert : everything), check out my game !

Dojordin Demo

https://www.youtube.com/watch?v=b8RFgVo24k4