<aside> ☄️ This object is only available in the BLAST! version.

</aside>

The resource has an ID, a texture ID, a collision ID and a SFX ID

To use this property correctly, check Animating bullets

These properties can be left blank. They will then take the values of the “idle” state. If no “idle” state is in the array, default values from [☄️Default idle/spawn/shoot/waiting/delete: default ☄️AnimState for each native state of all bullets.](https://dark-peace.notion.site/Default-idle-spawn-shoot-waiting-delete-default-for-each-native-state-of-all-bullets-0231f6bd205a48029d50891817fe1135) will be taken.